Endings

I also have a steam guide which may or may not be more or less outdated than this one. Who knows, I'm a busy person. I got lazy with adding the rewards and deleted it lmao


After All This Time...

"In which your daughter grows up."

"You have grown up!''"

Play the game normally without doing anything substantial.


A Happy Family

"In which your daughter has an unusual familial situation."

"You have had a strange yet, happy, family."

Requires: Loving Parent and Mystic Bond.

When visiting the witch as your Daughter, choose to consider the Witch a Mother.


Faerie Realm I

"In which your daughter finds a more suitable home."

"You have left the human world for something more suitable."

Requires: Fairy Blood and below 40 Humanity.

It will happen automatically at the end of the year if no aspiration is chosen, or in place of the "After All This Time..." ending.


The Thief's Partner in Crime

"In which your daughter learns a new profession."

"You have become the Thief's peer."

Requires: >50 Potency.

Excuse the Thief's rudeness when he appears in your house, and take up his offer to learn from him. Must not be en route to other endings except "After All This Time...".


A Thin Red Thread

"In which your daughter finds a job."

"You have found love, and employment, with The Clothier."

There are two ways to trigger the start of this event:

  1. In Fall, you have to get the Trick or Treat event in the Town. Choose to visit the Clothier.
  2. After obtaining a hat from the Free Hat Box event, accept the invitation in the Private Dinner event.

Invite the Clothier to the Gala as your end-of-year aspiration. Select:

If ''Locate a rare flower'' was selected instead, then ''Find a way to clean it yourself'' must be chosen.


Sleepwalking, Together

"In which your daughter goes to sleep."

"You have fallen into a slumber from which you cannot escape, but it is beautiful and warm."

Requires your Daughter to have the following traits:

Encounter the Dream Girl before Winter, then choose to take her to the Gala as your end-of-year aspiration. When it prompts you to look for her, go to the library for research.
Either succeed in the dance check or ask her where her favorite place is, and ask to join her.


Husk

"In which your daughter falls to her wandering sibling."

"Stinging insects have made a home in your empty husk."

Die to the Wandering Sibling after taking on the Recluse's debt.


Return to Earth

"Ashes to ashes, dust to dust."

"Your gift of life has been forcibly taken back."

Die against the Witch while choosing to Hunt the Witch of the Woods instead of repaying your debt.


Searching for Asylum

"In which your daughter is forced to seek distant lands."

"You have taken to the road to try to escape your creator, the Witch of the Woods."

Choose "Prepare a magic ward/defensive measures" and successfully fell the witch.


Ding Dong!

"In which your daughter has no choice."

"You have defeated your creator, the Witch of the Woods."

Defeat the Witch.


Waterlogged

"In which your daughter goes for a swim."

"You have taken a swim that you never dried from."

Requires: less than 25 Robustness.
During the A Day at the Lake event in the Countryside, choose to swim and fail both checks.


Knightmare

"In which your daughter encounters an obstacle while climbing."

"You have been felled by something not of this state of consciousness."

Climb the Great Mountain and fail against the Knightmare.


Knight-Fight

"In which your daughter meets a knight."

"You have fallen at the mountain, as many have before you."

Climb the Great Mountain and fail against the knight in combat.


Knighty-Knight

"In which your daughter is victim to a certain magic."

"You have fallen asleep at the mountain."

Climb the Great Mountain and fail to stand against the knight.


Hypnagognia

"In which your daughter sees the boundary between two worlds."

"You have encountered a boundary."

Climb the Great Mountain and do the following


Puppy-Chow

"In which your daughter helps a puppy."

"You have been a nutritious treat for young wolves."

Requires Culinary/Tasty trait. Take the dangerous quest to Slay a Terrible Beast but die to them.


A Coral Heart

"In which your daughter becomes well acquainted with a Violet Coral girl."

"You have found love with a shy Violet Coral girl."

Meet the Violet Coral girl and invite her to the Gala.

Choose and successfully pass the checks for:

Accept the invitation to romance.


Pig Pinned

"In which your daughter becomes well acquainted with a hog."

"You have been trapped under a feral hog for an indeterminate amount of time."

Encounter the wild hog and choose to hunt it as your year-end aspiration.

Choose to procure a new weapon but fail. Then, use your cool sword to fight the pig and fail again.


Waiting Patiently

"In which your daughter has no choice but to be patient."

"You fell into a hole and will be waiting there for some time."

Requires: less than 45 Mycelium

Encounter the Eyeflower and choose to flee from it, but fail. Then fail the next check.